Software Engineer, Video/Multimedia (XR Graphics)

Software Engineer, Video/Multimedia (XR Graphics)
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Tel Aviv, Israel
The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a Software Engineer for Video/Multimedia, you will be a member of our XR Graphics organization, taking a lead in compression technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices. You will work with a highly cross-functional team to develop state of the art compression pipelines to achieve high quality, low latency experiences that are resilient to network conditions.
Software Engineer, Video/Multimedia (XR Graphics) Responsibilities
  • Building multimedia processing pipelines, including container parsing, format support, codecs, media capture, audio/video synchronization, real-time communication, validation and tuning
  • Enabling hardware accelerated video processing, drivers for hardware accelerated codec blocks, buffer sharing and synchronization with GPU and display
  • Optimizing and improving video codec efficiency, encode rate control, speed, video, pre/post-processing and error resilience
  • Debugging and diagnosing quality of end-to-end video experience on lossy networks in real-time communication scenarios
Minimum Qualifications
  • BSc in Computer Science or related field (or equivalent industry experience)
  • Proficiency in C/C++, strong software development, optimization, and debugging skills
  • 4+ years of experience with H.264/AVC, H.265/HEVC, VP8/VP9 video codec standards
  • Understanding of the client multimedia stack, including containers, codecs, and AV synchronization
  • Experience with codec implementations like OpenH264/x264/x265/libvpx
  • Experience with drafting or modifying video encoders
Preferred Qualifications
  • Experience developing cross-platform software for Linux, Mac and Windows
  • Experience in WebRTC
  • Experience in video with networking
  • Experience with software services, web and cloud technologies
  • Experience with hardware accelerated video processing
  • Experience building FFmpeg filters or have worked with FFmpeg APIs
  • Experience with Open CL, DirectX and Intel Media SDK programming
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About the Facebook company
Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.
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