Embedded Software Engineer

Facebook Reality Labs is building products that make it easier for people to connect with the ones they love most, enjoy top notch wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content.

Facebook Reality Labs team is seeking Embedded Software Engineers with strong design and build skills, experience with low-level systems software and device driver programming and experience with shipping hardware/software products. This person will be an integral member of the team, responsible for embedded software design and optimization. This person will also be involved in developing a solid platform while working on a variety of domains to enable new experiences for augmented reality, virtual reality and social/family products.
Embedded Software Engineer Responsibilities
  • Design and implement components at all layers of the system, e.g. kernel, synchronization primitives, resource allocators, memory management, security, I/O systems, persistence, etc.
  • Design and implement drivers and services that operate efficiently in a constrained environment yet when pressed can efficiently deliver large volumes of data with low-latency and high-bandwidth.
  • Debug complex, system-level, multi-component issues that typically span across multiple layers from kernel to application.
  • Profile performance problems and drive optimizations that span the entire software stack.
  • Bring up new devices and lead debugging and performance tuning exercises that span multiple hardware/firmware/software teams.
  • Understand software components from multiple partner teams, lead the integration of those components into the unified product code base, and drive their continued development.
Minimum Qualifications
  • 2+ years' Software Engineering experience in the following: device driver development, embedded systems, or operating systems.
  • 2+ years’ experience working on systems software in a large-scale C/C++ code base.
  • Experience in one or more of the following areas: BSP/Board Support Package, Operating Systems, Android OS, RTOS, Bootloader, Power Management, Linux, Graphics and Display Drivers, MCU (Microcontroller).
  • Experience in hardware bringup using interfaces like ADC, GPIO, SPI, I2C, etc.
  • Experience developing, debugging, and shipping software products on large code bases that span platforms and tools.
  • Experience with Software Development processes including: source control, bug tracking, and design documentation.
Preferred Qualifications
  • Bachelor or Master in Computer Engineering, Computer Science, Electrical Engineering, or related field.
  • Deep specialized experience in two or more of the following areas: BSP/Board Support Package, Operating Systems, CoreOS, Kernel, Android Kernel, Bootloader, Power Management, RTOS, Linux, Graphics and Display Drivers, MCU (Microcontroller).
  • Demonstrated experience working collaboratively in cross-functional teams.
Locations
About the Facebook company
Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.
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(Colorado only*) Minimum salary of $172,000/year + bonus + equity + benefits
*Note: Disclosure as required by sb19-085(8-5-20)
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